The Blog of Ryan Foss

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I presented at IGDA Twin Cities

I presented at this month’s IGDA Twin Cities meeting.  I want to find others with similar interests in Arcade machines and video games and see if we can start something.  I would love to see a Winnitron in MN, and I’d love to make a game for it.

Anyway, check out my presentation.  I was awesome like usual.


Arcade Games and Independent Games on the Winnitron.

IGDA Twin Cities Dead Space 2 Presentation Video

I’m recording the IGDA Twin Cities meetings. You can see the presentations in HD video! Well, the link is HD, but I’m cheating. Take a look and you’ll see.

I’m spoiled with my YouTube account. I hadn’t realized how lucky I was to have signed up when I did. The QuantumPetshop Youtube channel is granfathered in from back when they had Director accounts. I can upload videos longer than 15 minutes, which takes a act of YouTube gods to change otherwise.

Another Video, WIP

Latest Video: The Incident Security Cameras

Not too bad for 6 hours of filming and 4 hours of editing and effects.

This one shows a hallway at the Facility. Things are going along normally when something happens.

After The Incident, the scientist become mind controlled by multi-dimensional aliens (or some other sci-fi type story) and are seen here using some advanced technology.

I’m actually very happy with how it turned out. It was filmed with my old, and apparently trusty, Cannon GL1. Editing and special effects were done in Adobe Premier.

8bit

Google Reader is exploding on me. I’ve found a few cool blogs and my feeds just keep expanding and expanding. Today I found a link to a cool video but its really the music that caught my attention. See the funny?

Game For Review, Board@Work

Ben submitted our iPhone game on Friday last week. He expects it to take about a week to be released, since his last game took about that long to be approved. Since then, we’ve made a video to showcase some of the gameplay.



I also helped him update his website. I’m not one much for web design, because its often frustrating and time consuming, but I think simplicity is nice. Hence, the design of his site conforms to that. You can check it out, along with info about the game, at SpigotGames.com